× Если вы хотите поддержать сервис Dislikemeter, теперь это можно сделать с помощью сервиса Patreon https://www.patreon.com/user?u=12519677

dislikemeter.com

измерение количества лайков, дизлайков, просмотров, комментариев

Клик на название графика включает/выключает его. "-Дельта" - графики скорости изменения, единиц в минуту.

Описание видео

Опубликовано: 29-09-2017 11:33:56
                Please watch this English-language 3D CGI animated science fiction 9-minute full length movie "Elephants Dream" (code-named Orange, originally titled Machina), the story of two strange characters exploring a capricious and seemingly infinite machine. The elder, Proog, acts as a tour-guide and protector, happily showing off the sights and dangers of the machine to his initially curious but increasingly skeptical protege Emo. As their journey unfolds we discover signs that the machine is not all Proog thinks it is, and his guiding takes on a more desperate aspect.

Elephants Dream is a story about communication and fiction, made purposefully open-ended as the world’s first 3D animated “Open movie”. The film is the world’s first open movie, made entirely with open source graphics software such as Blender, and with all production files freely available to use under a Creative Commons license.

© 2006, Blender Foundation / Netherlands Media Art Institute / http://elephantsdream.org

The movie team:

Producer - Ton Roosendaal

Ton is the producer of the movie, responsible for planning, overall coordination and “big picture” decisions. He is the original creator of Blender and the chairman of the Blender Foundation. Ton was also the lead software developer for the project. (Amsterdam, Netherlands)

Director Bassam Kurdali

As the director, Bassam handled the overall scene breakdowns and editing decisions, while also being responsible for overseeing the animation and acting performances. He worked as a character animator on many of the shots, as well as character modeller, and also did the entire rigging and setup for both Proog and Emo. (Syria/US)

Art Director

Andreas Goralczyk

As the art director, Andy guided the general visual look, feel and colour of the movie. While he spent most of his time on concept design, sets, texture painting, lighting and compositing, he also animated most of the typewriter dance, among other shots. (Germany)

Lead Artist

Matt Ebb

Matt’s work was focused on the visual aspects of the movie, working mostly on concept design, sets, texture painting, lighting and compositing, as well as a number of animation shots. Matt was also responsible for creating the title sequence, credits and other 2D design tasks. (Sydney, Australia)

Lead Artist

Bastian Salmela

Basse’s work mainly involved both concept design, sets, and animation. As well as substantial character animation, he also did all the environment animation in the final scenes. Basse’s unique design sense was also responsible for the design and modelling of all the ‘duck’ characters. (Helsinki, Finland)

Lead Artist

Lee Salvemini

Specialising in animation, and lots of it, Lee animated a large proportion of the character animation shots in the movie. He was responsible for most of the ‘physical’ animation, such as manual cloth work and the destruction of the machine, and also some modelling in the switchboard set. (Adelaide, Australia)

Technical Director

Toni Alatalo

Toni handled all technical aspects of the production, from equipment in the studio, to networking and file storage, and writing scripts to manage jobs on the render farm. As well as systems administration, he used Python scripting within Blender for procedurally animating the many hundreds of wires in the switchboard scene, as well as other useful tools. (Oulu, Finland)

Music/Sound Designer

Jan Morgenstern

Jan’s studio Wavemage was founded in 2003 in Lüneburg (Northern Germany), after doing freelance music and sound design for some years. Collaborating from Germany, Jan was responsible for all audio in the movie, from sound effects and foley recording, to post-production, score composition and music production. The audio was produced in 5.1 surround, and the soundtrack is available for download here. (Lüneburg, Germany)
            

Теги

Канал

Видео

0

Другие видео канала

comments powered by HyperComments